spring 2007
ARC 393/394:
Vertical Design Studio
Instructor:
Jason Scroggin
Diagram/ Trajectory . Topological Surface . Pattern
Studio Topics
I. Development of a Surface
The studio will begin with a study of topological models articulated by the trajectory of mathematical knot diagrams. These models can be seen as infinitely extendable and malleable. Through a physical model we will search for an inherent structure. We will take into account the relationships between: Outside - Outside / Outside - Inside / Inside - Inside / Inside - Outside.
II. Pattern Logic
A physical/ virtual surface model will already have an inherent structure to its creation. We will experiment with the application of pattern logics to our surface models and note their ramifications. How do these patterns relate to structure/ ornament? to the needs of a program?
III. Program
We will work with an Architectural program as a means of testing our working models. Our models should be able to adapt to conditions set forth by a building's programmatic requirements.
Studio Description
Students will be expected to come to the studio with a willingness to experiment at all levels of design. We will engage the computer as a design tool utilizing advanced features of Rhinoceros and Maya and utilizing the school's laser cutter and milling machine as elements of the design process as well as hand modeling and drafting to produce multiple iterations or prototypes the studio projects. The course will be conducted in a laboratory format, including individual critiques and pin-ups of work supplemented by background readings.
