Fall 2021

This course is ideally suited for beginning students who seek an opportunity to embrace techniques associated with digital landscape modeling. The course will emphasize terrain modeling in support of design representation and technical grading.  Themes of view construction and visualization will be introduced throughout the semester.
Lectures, demonstrations, and student projects will focus on the digital translation of landforms and land formations. The course is concerned with the underlying data structures and software environments that dictate representational choices for landscape architectural design. Do not consider the class a substitute for software training. The course will emphasize versatility and method not, software.
The course will focus on developing three-dimensional digital models inspired by geological structures. Course participants will examine landform through the production of clay models, two-dimensional drafted projections, digital models, and the university's repertoire of digital output tools.   Nine weekly exercises and one comprehensive project aim to build technical skill development and foster a three-dimensional digital imagination. The final project aims to synthesize and apply workflows to produce a technical grading and analysis project.

  • The course will meet twice per week for a lecture and lab session.
  • Class size limited by the teaching facilities of the SOA classrooms
  • New Content is delivered on Wednesday, followed by the application of techniques in the lab on Friday.

Course Objectives:

  1. Assemble a repertoire of digital techniques for constructing complex landforms as found in nature and deployed in the discipline.
  2. Construct dimensionally accurate land formations reflecting your understanding of formation processes and parent material.
  3. Transform models into technical grading for analysis, construction, 3D printing, or routing.