Fall 2021

ARC 327P (00780)  ARC 391P (01260)  ARI 327P (00345) ARI 391P (00425) 

 

PRODUCTIONS is not a class focused on finding a singular, correct answer to a problem. Instead, PRODUCTIONS, like the projects and effects that inspire it, is often fuzzy, exploring, conceiving, and investigating contemporary methods and manifestations of effects in built and natural environments. To address these conditions, the seminar is focused on the definition and investigation of PRODUCTIONS as process and outcome, effect and affect, subject and object. How might such considerations impact our how we think about and design environments for people given today's (and the future's) social, environmental and health concerns? Particularly projects, concepts, theories and practices associated with the occupation and visualization of interior environments are of interest. They will be explored by developing material tests, modeling, and simulations using a range of analog and digital methods including computational design, natural systems observation, material assembly, digital fabrication, practical and special film effects, and most importantly by considering augmented or mixed reality.
 

Broadly, students will be asked to define systems of relation and to critically engage the contingent and generative relationships between effects (light, air, sound, space), material conditions (form, surface, assembly), and people. Other non‐human living things may also become part of this investigation as we think about the deep reliance of people on natural systems even within interior environments. As part of this exploration, students will be tasked with readings, case‐studies, technique‐based explorations and a series of on‐going discussions which lead to their own line of self‐directed, inquiry into the topic of PRODUCTIONS.
 

To accomplish this work, the semester will be divided into segments focused on exploring foundational theories of space and atmosphere, investigating contemporary projects, developing techniques and modes of engaging these concepts, generating individual concepts for exploring these ideas, and speculating on how this work might impact spatial concepts and design practices today and in the future. Regardless of how we each work, we are also going to work as a group. This workshop / lab format is where we can test a push our ideas and methods and generate singular, yet individually diverse responses.

 

We may begin this work by asking a series of questions which seek to synthesize the current moment oriented toward a future: How do we think about narrative in relation to the virtual and the real today? How does the notion of visualization and augmentation affect our engagement with the physical world? Can we tell the story of effects and affects? How might we rethink (interior) design in this context, as one of developing subjective fictions, objective facts and ultimately some form of truth about the world we inhabit?